Adjustment of Feature: Collect Feature

Sep 24, 2024

Hi Travelers, 

We are excited to announce the adjustment of Growth Attribute Features. See details below:

 

GROWTH ATTRIBUTE FEATURES AT THE NEW VERSION 1.2.0:

Scope:

- Fashion refinement

- Fashion collection

- Activating Collection combos

- Accumulating Collection milestones

Overview:

- Limit the production of potential attributes: STR, INT

- Adjust special attributes (Rare): Critical hit rate, Increase block rate

- Rebalance base attributes: Attack, Defense, HP, MP, Recovery efficiency, Increase/decrease critical damage, Absorption rate

Objectives:

- Reduce unreasonable rare attributes such as: Critical hit rate > 100%

- Rebalance between PURE STR and PURE INT as some game features are heavily tilted towards one side.

- Players can still enhance their chosen path through refinement features (with attribute selection)

 
I. ADJUSTMENT OF TITLES
 
CONTENT:
 
- Rebalance the amount of HP and MP from titles that grant only HP or MP.
 
- Rebalance the amount of Physical Attack and Magical Attack from titles that grant only Physical or only Magical attributes.
 
- Rebalance the amount of Physical Defense and Magical Defense from titles that grant only Physical or only Magical attributes.
 
- Rebalance the amounts of STR and INT from titles that grant only INT or STR.
 
- Rebalance the amounts of Magic Absorption and Physical Absorption from titles that grant only Physical or only Magical attributes.
 
- Remove the attribute [Standard Damage].
 
- Reduce the amount of [Critical Hit Rate] received from title features.
 
- Reduce important attributes such as:
 
+ HP
 
+ Critical Rate
 
+ Critical Damage
 
- Increase important attributes such as:
 
+ Strength
 
+ MP
 
+ Intelligence
 
+ Physical/Magical Attack
 
+ Physical/Magical Defense
 
+ Critical Damage Decrease
 
+ Hit/Parry Ratio
 
 
 
II. ADJUSTMENT OF FASHION COLLECTION
 
CONTENT:
 
- Reduce the potential amounts of Strength and Intelligence received.

- Increase basic attributes: Physical/Magical Attack, Physical/Magical Defense.
 
- Rebalance the amount of HP and MP received from Fashion Sets from a ratio of 2:1 to 1:1

(e.g., 60 HP : 30 MP => 40 HP : 40 MP).

- Important adjustments in Refine Costume:

+ Increase the range limit of attributes when performing Purify Costume.

+ Add some new attributes: Physical/Magical Absorption Rate.
 
 
 
III. ADJUSTMENT OF FASHION REFINE
 
CONTENT:
 
- Increase the range of refinement for the attributes on fashion items.
 
- Add Physical Absorption and Magical Absorption attributes.
 
 
IV. ADJUSTMENT OF ACTIVATING COLLECTIONS
 
CONTENT:
 
- Rebalance the amount of HP and MP from the feature (currently giving more HP than MP).
 
- Rebalance the amount of Physical Attack and Magical Attack from the feature.
 
- Rebalance the amount of Physical Defense and Magical Defense from the feature.
 
- Rebalance the amounts of STR and INT from the feature.
 
- Add Physical Absorption and Magical Absorption attributes.
 
- Increase the amounts of attack and defense received from the feature.
 
- Adjust the critical rate currently misdistributed (>100%).

Specific Adjustments:

Reduce important attributes such as:

- Strength

- HP

- Physical Attack

- Hit/Parry Ratio

Increase important attributes such as:

- Intelligence

- MP

- Magical Attack

- Physical/Magical Defense

- Critical Damage

- Critical Rate

- Block Rate
 
 
 
V. ADJUSTMENT OF ACCUMULATION MILESTONES
 
CONTENT:
 
- Rebalance the amount of HP and MP from the feature (currently giving more HP than MP).
 
- Rebalance the amount of Physical Attack and Magical Attack from the feature.
 
- Rebalance the amount of Physical Defense and Magical Defense from the feature.
 
- Remove the amounts of INT and STR received from the feature.
 
- Increase the amounts of attack and defense received from the feature.