Hi Travelers,
We are excited to announce the adjustment of Growth Attribute Features. See details below:
GROWTH ATTRIBUTE FEATURES AT THE NEW VERSION 1.2.0:
Scope:
- Fashion refinement
- Fashion collection
- Activating Collection combos
- Accumulating Collection milestones
Overview:
- Limit the production of potential attributes: STR, INT
- Adjust special attributes (Rare): Critical hit rate, Increase block rate
- Rebalance base attributes: Attack, Defense, HP, MP, Recovery efficiency, Increase/decrease critical damage, Absorption rate
Objectives:
- Reduce unreasonable rare attributes such as: Critical hit rate > 100%
- Rebalance between PURE STR and PURE INT as some game features are heavily tilted towards one side.
- Players can still enhance their chosen path through refinement features (with attribute selection)
I. ADJUSTMENT OF TITLES
CONTENT:
- Rebalance the amount of HP and MP from titles that grant only HP or MP.
- Rebalance the amount of Physical Attack and Magical Attack from titles that grant only Physical or only Magical attributes.
- Rebalance the amount of Physical Defense and Magical Defense from titles that grant only Physical or only Magical attributes.
- Rebalance the amounts of STR and INT from titles that grant only INT or STR.
- Rebalance the amounts of Magic Absorption and Physical Absorption from titles that grant only Physical or only Magical attributes.
- Remove the attribute [Standard Damage].
- Reduce the amount of [Critical Hit Rate] received from title features.
- Reduce important attributes such as:
+ HP
+ Critical Rate
+ Critical Damage
- Increase important attributes such as:
+ Strength
+ MP
+ Intelligence
+ Physical/Magical Attack
+ Physical/Magical Defense
+ Critical Damage Decrease
+ Hit/Parry Ratio
II. ADJUSTMENT OF FASHION COLLECTION
CONTENT:
- Reduce the potential amounts of Strength and Intelligence received.
- Increase basic attributes: Physical/Magical Attack, Physical/Magical Defense.
- Rebalance the amount of HP and MP received from Fashion Sets from a ratio of 2:1 to 1:1
(e.g., 60 HP : 30 MP => 40 HP : 40 MP).
- Important adjustments in Refine Costume:
+ Increase the range limit of attributes when performing Purify Costume.
+ Add some new attributes: Physical/Magical Absorption Rate.
III. ADJUSTMENT OF FASHION REFINE
CONTENT:
- Increase the range of refinement for the attributes on fashion items.
- Add Physical Absorption and Magical Absorption attributes.
IV. ADJUSTMENT OF ACTIVATING COLLECTIONS
CONTENT:
- Rebalance the amount of HP and MP from the feature (currently giving more HP than MP).
- Rebalance the amount of Physical Attack and Magical Attack from the feature.
- Rebalance the amount of Physical Defense and Magical Defense from the feature.
- Rebalance the amounts of STR and INT from the feature.
- Add Physical Absorption and Magical Absorption attributes.
- Increase the amounts of attack and defense received from the feature.
- Adjust the critical rate currently misdistributed (>100%).
Specific Adjustments:
Reduce important attributes such as:
- Strength
- HP
- Physical Attack
- Hit/Parry Ratio
Increase important attributes such as:
- Intelligence
- MP
- Magical Attack
- Physical/Magical Defense
- Critical Damage
- Critical Rate
- Block Rate
V. ADJUSTMENT OF ACCUMULATION MILESTONES
CONTENT:
- Rebalance the amount of HP and MP from the feature (currently giving more HP than MP).
- Rebalance the amount of Physical Attack and Magical Attack from the feature.
- Rebalance the amount of Physical Defense and Magical Defense from the feature.
- Remove the amounts of INT and STR received from the feature.
- Increase the amounts of attack and defense received from the feature.