Update New Attribute: Reduces Critical Hit Rate %
1. Overview

1.1. Function
1.2. Example
2. Sources of Reduces Critical Hit Rate %
- Card Collection System: Added the Reduces Critical Hit Rate % attribute to the following cards.
|
Map Name
|
Card Name
|
| Beginning |
The Art of Deception
|
| Discover | Outspoken |
| Discover |
Burning Flower Altar
|
| Master | Here You Are! |
| Master |
Endless Promise
|
| Hell | Dark Soul |
| Hell |
Healing Suffering
|
| Convergence |
Giant Bodyguard
|
| Convergence |
Barbarian Mermaid
|
| Convergence | Genema Warrior |
| Convergence |
Genetos Bodyguard
|
| Revelation |
Evil Grandmaster
|
| Revelation |
Black Sea Leviathan
|
| New Origin | Wilderness |
| New Origin | Abyss |
| New Origin | Wild Tribe |
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- Added the Reduces Critical Hit Rate % attribute to the field monsters and Boss. The higher the monster/boss level, the more of this attribute is added.
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Update New Attribute: Magic Damage Increased
1. Overview

2. Sources of Magic Damage Increased
- Card Collection System: Added the Magic Damage Increased attribute to the following cards.
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|
Map Name
|
Card Name
|
| Discover | Past |
| Discover | Burning |
| Master |
Jade Planet Map
|
| Master |
Liu Xue Mistress
|
| Master | Final Recitation |
| Hell |
Demon God Palm
|
| Hell |
Devil's Blood Sticks Iron
|
| Hell |
Meaningless Pain
|
| Convergence | Genetos Dragon |
| Convergence | Barbarian Wolf |
| Revelation |
Black Sea Legion
|
- Costume System: Accessory-type Costume equipment can roll the Magic Damage Increased attribute.
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- Soul System: Soul Attribute Refinement has a chance to obtain the Magic Damage Increased attribute.
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Adjusting Critical Rate and Critical Damage Effectiveness on Targets
Applying a performance curve to Critical Rate and Critical Damage stats:
- As a character's Critical Rate and Critical Damage stats increase, the actual effectiveness in battle will be adjusted according to the curve graph to ensure balance.
- Example:
| Character's Critical Rate | 20% | 40% | 60% |
| Actual Critical Rate Effect on the Target | 18% | 33% | 45% |
| Character's Critical Damage | 200% | 250% | 300% |
| Actual Critical Damage Effect on the Target | 191% | 230% | 267% |
Note: This update does not change the character's Critical Rate and Critical Damage stats. The system only adjusts the actual effectiveness during combat to ensure a more balanced game environment.